Wednesday, February 22, 2006

True, deep strategy

Another new game! Cabale is one I stumbled over, and was immediately attracted to the muted-colored wooden pieces and hexagonal shaped board. As a game collector, I was also pleased to find a game I had never seen before.

Each player has a large colored piece, a bunch of small colored pieces, and some small black barrier pieces.

Each player's turn consists of moving the big piece along a straight line as many places as desired, and then making a turn, and moving again as many places as desired. The originally vacated place gets filled with a big black piece, and the place where the turn happened gets filled with a small piece. The final score for each player is the sum total of points under that player's small pieces.

But wait! There's more! After the move, a player can jump over other players' pieces, checkers-style, and remove them from the board. Also, one of the little barricades can be placed, making an impervious wall (can't be jumped, can't be moved through).

You need to think far ahead during each move... Every time you take a turn, you are setting yourself up for your next one, and you have to be very conscious of that. Careful use of the walls and jumping can provide an advantage; careless jumping and placement can backfire.

Tommy, Jake and Chris played a 3-player version of Cabale.

Chris managed to block himself into a corner rather quickly. Tommy and Jake were all too happy to make sure he remained in his little corner, nicely trapped.

Chris sat back and watched Tommy back himself into a corner not too far away.

Jake had the run of the board, and did a few more moves, but it turned out to not be enough.

Score:
TommyJakeChris
726854


Tommy wins!

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